

The game puts you in the shoes of Walker, and let’s clear up something here, he’s not the ‘Last Ranger’ – the police of the Wasteland, super soldiers in power armour using Nanotrites to be better. It wasn’t really necessary, but it was in many ways a well founded and justified decision. Rage could have come, gone and been left alone, but here we are with a neon pink hued sequel, almost as if Avalanche, the developers of the cracking 2015 game Mad Max, had nothing better to do and offered more of their work at just the right time. It was a post apocalyptic shooter and being born in the time of muted colours it didn’t really have a sexy look, but it had playability and in my then review for Game Console Magazine (NZ) it came up well, the review still lurks under the Future Five banner by a dubiously named ‘Contributor’. I played Rage the first time round and it hit the spot for me, admittedly the last decade may not have been kind, but it was one of the first time AI enemies seemed to really come for you, scampering around the scenery as if they knew what they were doing. Instead of barracking a company for not gifting their product too soon. That may have been due to motivation or taste, but sometimes you need to boil it down and see what’s left. In this ever moving world that wants it fast and wants it now, the game is big in mileage and the narrative is short, but there is plenty to do on the side, it also falls in comparison to some stable mates and if an outlet was under pressure to turn the game around – you can guarantee they didn’t get far enough in to skip over the early hurdles. I have been toying with these words for a while, and its fair to say Rage 2 got short changed in the review period after release. Their Rage2 Tattoo drive certainly got people talking with mixed feelings, and being right on top of release without any sign of review code, obviously set a few reviewers off on the wrong foot. It was interesting to see the local community team stacking their chips on more than a few expo appearances.

Rage 2 was an interesting moment on that roller coaster given its lukewarm reception after a full-on and suitably anarchic promotional campaign.Īpart from the usual web, bus, media ads.
#RAGE 2 PS4 CRACK#
As psychopathic as it may sound, the little pop and crack when you get a headshot is one of the most satisfying gameplay rewards we’ve experienced all year and that alone has helped put up with many of Rage 2’s problems.Bethesda seem to have their fair share of ups and downs, especially if you pay much attention the media, social or otherwise.
#RAGE 2 PS4 SOFTWARE#
Although the lead developer is Just Cause creators Avalanche Studios (who also made the official Mad Max game) id Software has helped out and that’s immediately obvious from the excellent gunplay, which is at least as satisfying as the Doom reboot. What the game is interested in though is shooting things, and this it does extremely well. What happened and why goes entirely unmentioned at first, although you quickly realise that the game isn’t interested in storytelling and that destroying Cross and his army is all that really matters. You would’ve thought the relative obscurity of the original might have inspired a gentler lead-in to the story but Rage 2 opens with an immediately confusing rant by cyborg leader General Cross (we can only hope Admiral Angry and Flight Lieutenant Furious will be added as DLC) about conquering the world of an already post-apocalyptic Earth. It had nowhere near the impact of any of those games though and while by no means terrible was quickly forgotten, to the point where it’s genuinely surprisingly that Bethesda has brought it back especially as this isn’t a reboot but a straight sequel. If you’re wondering what Rage 1 was, it was released, after an extremely troubled development, in 2011 and intended as a new stablemate for id Software’s iconic first person shooters Wolfenstein, Doom, and Quake. The open world though, or at least the way it’s utilised, is something close to a disaster. We tend to favour Rage 2, since the gunplay is vastly superior and some of the best we’ve played all generation. There are many parallels to be made between Rage 2 and the recently released Days Gone, and which is better is going to be a source of argument for months to come – even if neither are really worthy of such prolonged discussion.
